Project Boon - Dev Diary #19 - Switches and moving platforms

Platforms and doors can be activated with switches. They're interconnected through interfaces and they communicate their states to each other.

The moving platform is a blueprint actor with a timeline and an array of target actors distributed around the map.

From the array you can get the actor location and with a little bit of math increase or decrease the timeline play rate so the movement speed is constant between points.

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