Project Boon - Dev Diary #4 - Flats, patches and their material instances

Here you can see how I organized the textures, making a material instance for each one of them.

The base material is very simple, just enough to modify the textures as you wish.

They're lit but you can change them to unlit with just a few clicks.

I may change the project to be fully unlit in the future with no lighting but I'll leave it as is right now.

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