Project Boon - Dev Diary #10 - Blueprints for the placeables

I cleaned up and changed the FieldTest map a bit and put the placeables there.

I created a blueprint with the basics, a collision box, a flipbook and an EventTick making the flipbook face the camera. Then a child blueprint for each palceable.

With the exception of the pools of blood they're all set up to block all dynamic and I can step on them.

I need to change a couple of them to receive damage and explode.

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